«  What Design Can Do

Concept & organisation Breakout Session with WdKA

Both the Center for Social Design (Maryland Institute College of Art, Baltimore, USA) and the Willem de Kooning Academy (Rotterdam, NL) recently have changed their education conditions. Both academies open up towards participants of the What Design Can Do Symposium to collaboratively invent new views on education in a playful way.

organisatie, nieuws, educatie, publicaties en lezingen, 2014, social art and design  ]



Both academies speak of intensified relations with the outside and real world, experimentation, systemic thinking, learning by doing and interdisciplinarity. How would you educate the next generation of creative change makers?

What Design Can Do, Break-Out Session: WDCD for Creative Changemakers
thursday, 08-05-2014 in De Salon, De Balie, Amsterdam




Mike Weikert leads this Break Out session WDCD for the Eductaion of Creative Changemakers.
He is founding director of the Center for Social Design and Master of Arts in Social Design at Maryland Institute College of Art (MICA). In 2008, he established MICAs Center for Design Practice, a multi‐disciplinary, project‐based studio bringing together students and outside partners to collaborate on innovative solutions to social problems. Previously, he served as co‐chair of the graphic design department at MICA, partner/creative director at Atlanta-­based Iconologic, and as a design consultant to the International Olympic Committee. In 2011, he was nominated for the Cooper‐Hewitt National Design Award and in 2014, received the Ashoka U‐Cordes Innovation Award.

The Center for Social Design at Maryland Institute College of Art (MICA) prepares the next generation of creative leaders through collaborative practice-based learning opportunities, exploring social issues, testing processes & defining the future of design. We offer a variety of multi-­disciplinary, project-­based studio opportunities bringing together students and outside partners to collaborate on innovative solutions to social problems, an intensive, 1-year Master of Arts in Social Design graduate program grounded in a philosophy of practice-­based learning combining theory and praxis, both action and reflection, and 1-year, post-­graduate Social Design fellowships for Master of Arts in Social Design graduates to engage in continued research, implementation and evaluation of their thesis work.

Social Practice, Willem de Kooning Academy, Hogeschool Rotterdam
The Social Practice is one of the three interdisciplinary graduation specialisations at the Willem de Kooning Academy. Social Practices are artistic practices focused on enhancing the quality of life of individuals or groups within society, by raising their awareness, educating them, or contributing to their sense of identity. In other words: helping people to improve themselves in their relationship with their surroundings. Here, the social engagement of the artist, teacher or designer takes precedence over his/her personal expression. Through  engagement with image and design, individuals or groups are shown new ways of perceiving their own world, and of finding their own place within this world.


Participants, amongst others:

Deanna Herst
is senior lecturer, course director of the Open Design program at WdKA and associate researcher / Ph.D. candidate at the Research Center Creating 010, Rotterdam University and TU Delft (Industrial Design). Her dissertation focuses on open and participatory design related to authorship, within the context of art and design education. Graduated as an art historian (MA, Utrecht University), she specialized in contemporary art, photography/media theory and semiotics. She has been working as a curator, writer, concept developer and educator for organizations like Paradox, NFI, NAI, Sint Joost Academy, Post‐St.Joost/Sandberg Institute, Universities of Utrecht and Amsterdam, HKG Zürich. Her current activities include several research projects in South East Asia.

Nancy Hoffmann is art-­historian, critic and mediator for contemporary art. She specializes in socially engaged art forms and -­so called-­ Global or Non-­Western contemporary art and is co-­founder and former director of the Instituto Buena Bista -­ Curacao Center for Contemporary Art in the Dutch Caribbean. In 2012 she was the guest-­curator for the exhibition Who More Sci-­Fi Than Us? on contemporary Caribbean art at Kunsthal KAdE, Amersfoort, displaying over 35 artists. Currently she divides her time between coordinating the Cultural Diversity program at the Willem de Kooning Academy in Rotterdam, teaching theory and her work as an independent critic and curator.

Iris Schutten focuses on the sustainable transition of society and the built environment. She is an independent architect, artist, writer and  educator in spatial design and sustainability. She is also coordinator of the Social Practice at the Willem de Kooning Academy, Hogeschool Rotterdam. She was involved in urban and architectural transformation projects like the NDSM–wharf in Amsterdam and public art-projects like ZigZagCity in Rotterdam. She is one of the founders of the Dutch knowledge platform Beyond Temporary Use and co-editor of the publication Between Times. Hotel Transvaal catalizing Urban Transformation and SRO, magazine on urban design and spatial planning.

Bruno Setola specialises in gamification, the gameful design of behaviour change. Through gamification he explores and applies game thinking and game mechanics to improve processes in education and work. He coordinates various gamification courses at the Rotterdam University and advises clients on gamification, including Schiphol Airport, Dutch Railways, Jamies Ministry of Food and Rotterdam University itself. Bruno Setola researches, teaches and applies gamification in Education. For the Willem de Kooning Academy, Hogeschool Rotterdam, he developed and teached courses in Gamification, Experience Design and Pervasive Technology.




gepubliceerd op: 29 april 2014